Agent-Oriented Software Engineering: Reflections on Architectures, Methodologies, Languages, and Frameworks
Software Engineering for Game Developers
Software engineering leads to better software products. This book teaches readers how to develop games according to a design and follow a standardized...
Object-Oriented and Classical Software Engineering, 8th Edition
Integrating case studies to show the object oriented approach to software engineering, Object-Oriented and Classical Software Engineering, 8/e present...
Architecture-Based Design of Multi-Agent Systems
Multi-agent systems are claimed to be especially suited to the development of software systems that are decentralized, can deal flexibly with dynamic...
Foundations for Programming Languages
Written for advanced undergraduate and beginning graduate students, Foundations for Programming Languages uses a series of typed lambda calculi to stu...
Software Engineering and Computer Games
"This book should be a requirement of anyone that wants to write games - period" Andre Lamothe, author and CEO of Xtreme Games There are many books on...