XNA 4 3D Game Development by Example: Beginner's Guide
This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface.
Blender Game Engine: Beginner's Guide
"Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game...
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition позволяет как специалистам, та и любителям игр с легкостью создавать виде...
Unreal Development Kit Game Programming with UnrealScript, Beginner's Guide
This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that y...
Python 3 Web Development. Beginner's Guide
Python 3 Web Development Beginner’s Guide shows you how to independently build your own web application that is easy to use, performs smoothly, and is...
Game Development for iOS with Unity3D
Demystifies the Processes of Game DevelopmentGame Development for iOS with Unity3D takes you through the complete process of Unity iOS game developmen...